------------------------------------------------------------------------ r11315 | rubidium | 2007-10-20 17:38:23 +0000 (Sat, 20 Oct 2007) | 2 lines -Fix [FS#1353]: towns are not growing beyond height differences. Patch by skidd13. ------------------------------------------------------------------------ r11314 | rubidium | 2007-10-20 17:11:02 +0000 (Sat, 20 Oct 2007) | 2 lines -Fix [FS#1356]: stop following a vehicle when you sell/destroyed it. ------------------------------------------------------------------------ r11313 | rubidium | 2007-10-20 16:50:48 +0000 (Sat, 20 Oct 2007) | 2 lines -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch. ------------------------------------------------------------------------ r11312 | rubidium | 2007-10-20 14:51:09 +0000 (Sat, 20 Oct 2007) | 2 lines -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. ------------------------------------------------------------------------ r11308 | maedhros | 2007-10-20 10:19:23 +0000 (Sat, 20 Oct 2007) | 2 lines -Fix (r9315): Change the house id as well as the house spec when using an overridden town building, since the house id is the one that's used to actually build the house. ------------------------------------------------------------------------ r11306 | miham | 2007-10-20 06:18:22 +0000 (Sat, 20 Oct 2007) | 10 lines -Update: WebTranslator2 update to 2007-10-20 08:17:35 american - 47 fixed by WhiteRabbit (47) brazilian_portuguese - 46 fixed by fukumori (46) catalan - 3 changed by arnaullv (3) italian - 1 changed by lorenzodv (1) norwegian_bokmal - 54 fixed, 1 changed by jhsoby (55) portuguese - 5 fixed by Digitalfox (5) swedish - 46 fixed by giddorah (46) ukrainian - 9 fixed by mad (9) ------------------------------------------------------------------------ r11305 | glx | 2007-10-20 00:20:23 +0000 (Sat, 20 Oct 2007) | 1 line -Codechange: randomise layout when building an industry ingame ------------------------------------------------------------------------ r11304 | belugas | 2007-10-20 00:09:39 +0000 (Sat, 20 Oct 2007) | 1 line -Feature: Control-Clicking the Center Main View button on the vehicle window allows the main viewport to follow the chosen vehicle.(stevenh) ------------------------------------------------------------------------ r11303 | rubidium | 2007-10-19 22:46:55 +0000 (Fri, 19 Oct 2007) | 2 lines -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround. ------------------------------------------------------------------------ r11302 | glx | 2007-10-19 21:14:38 +0000 (Fri, 19 Oct 2007) | 1 line -Fix (r9520): typo ------------------------------------------------------------------------ r11301 | glx | 2007-10-19 21:05:25 +0000 (Fri, 19 Oct 2007) | 1 line -Fix: water check when building industries didn't work ------------------------------------------------------------------------ r11293 | glx | 2007-10-18 20:35:59 +0000 (Thu, 18 Oct 2007) | 1 line -Fix: newgrf defined industry news messages use TTD format for args, which is not the same as our. So we must detect those strings and pass them the right params ------------------------------------------------------------------------ r11292 | rubidium | 2007-10-18 20:34:09 +0000 (Thu, 18 Oct 2007) | 2 lines -Fix [FS#1350]: don't desync when generating random faces. Patch by SmatZ. ------------------------------------------------------------------------ r11291 | rubidium | 2007-10-18 20:32:36 +0000 (Thu, 18 Oct 2007) | 2 lines -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs. ------------------------------------------------------------------------ r11290 | rubidium | 2007-10-18 17:44:59 +0000 (Thu, 18 Oct 2007) | 2 lines -Fix: obiwan in the assertion that checked for overflows when writing a packet, causing still correctly sized packets to cause assertions. ------------------------------------------------------------------------ r11288 | miham | 2007-10-17 21:47:44 +0000 (Wed, 17 Oct 2007) | 12 lines -Update: WebTranslator2 update to 2007-10-17 23:47:06 bulgarian - 47 fixed by thetitan (47) catalan - 46 fixed by arnaullv (46) dutch - 46 fixed by habell (46) french - 46 fixed by glx (46) hungarian - 28 fixed by miham (28) italian - 46 fixed, 1 changed by lorenzodv (47) russian - 53 fixed by Smoky555 (53) slovak - 46 fixed, 8 changed by lengyel (54) slovenian - 46 fixed by Necrolyte (46) spanish - 46 fixed by eusebio (46) ------------------------------------------------------------------------ r11287 | rubidium | 2007-10-17 20:09:16 +0000 (Wed, 17 Oct 2007) | 2 lines -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka. ------------------------------------------------------------------------ r11286 | rubidium | 2007-10-17 16:09:04 +0000 (Wed, 17 Oct 2007) | 2 lines -Fix (r11228): NewGRF industries assume that the order of animation always stays the same. Patch by Csaboka. ------------------------------------------------------------------------ r11285 | glx | 2007-10-17 15:47:49 +0000 (Wed, 17 Oct 2007) | 1 line -Fix: 'site unsuitable' was always shown instead specified message when trying to build industry ingame (Csaboka) ------------------------------------------------------------------------ r11284 | glx | 2007-10-17 14:54:18 +0000 (Wed, 17 Oct 2007) | 1 line -Codechange: don't reset build industry cursor if it failed ------------------------------------------------------------------------ r11283 | belugas | 2007-10-17 02:50:18 +0000 (Wed, 17 Oct 2007) | 1 line -Fix(r11282): a typo. Don't ask. ------------------------------------------------------------------------ r11282 | belugas | 2007-10-17 02:46:21 +0000 (Wed, 17 Oct 2007) | 1 line -Fix[FS#1344]: Use the right pointer when evaluating the size of the layouts. ------------------------------------------------------------------------ r11281 | belugas | 2007-10-17 01:33:21 +0000 (Wed, 17 Oct 2007) | 3 lines -Revert(r11259): the problem was not there. In fact, it made it so that no more music were allowed on intro. -Fix[FS#1331]: Somehow, the notion that the first song must be the ttd theme has been lost while on the intro window. When using shuffling setting (which was saved), the intro song at startup was shuffled too. No more :) ------------------------------------------------------------------------ r11280 | rubidium | 2007-10-16 21:16:30 +0000 (Tue, 16 Oct 2007) | 2 lines -Fix [FS#1343]: wrong money related values when loading old games. Inspired on a patch by SmatZ. ------------------------------------------------------------------------ r11279 | rubidium | 2007-10-16 21:15:34 +0000 (Tue, 16 Oct 2007) | 2 lines -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not. ------------------------------------------------------------------------ r11278 | glx | 2007-10-16 20:59:53 +0000 (Tue, 16 Oct 2007) | 1 line -Fix [FS#1342] (r11269): modulo result can be negative for signed int ------------------------------------------------------------------------ r11277 | glx | 2007-10-16 20:44:59 +0000 (Tue, 16 Oct 2007) | 1 line -Fix (r8498): the check for ghost station (on water industries) always removed station for non-oilrig ------------------------------------------------------------------------ r11276 | rubidium | 2007-10-16 19:48:58 +0000 (Tue, 16 Oct 2007) | 3 lines -Codechange: be more consistent with naming of some accessors. -Fix: make sure canals are never owned by water. Based on a patch by boekabart. ------------------------------------------------------------------------ r11275 | rubidium | 2007-10-16 19:27:24 +0000 (Tue, 16 Oct 2007) | 2 lines -Fix: oldloader crashing when referencing a vehicle that is not yet loaded. ------------------------------------------------------------------------ r11272 | belugas | 2007-10-16 00:35:59 +0000 (Tue, 16 Oct 2007) | 1 line -Codechange: Truncate text describing the grf file in the NewGrf settings gui ------------------------------------------------------------------------ r11271 | rubidium | 2007-10-15 20:49:11 +0000 (Mon, 15 Oct 2007) | 2 lines -Fix [FS#1333]: some (very) old games (TTD original scenarios for example) would give a new vehicle spree, even though the vehicles were introduced decades ago. ------------------------------------------------------------------------ r11270 | rubidium | 2007-10-15 20:33:11 +0000 (Mon, 15 Oct 2007) | 2 lines -Fix (r11269): black people only have one eye colour. ------------------------------------------------------------------------ r11269 | rubidium | 2007-10-15 19:59:27 +0000 (Mon, 15 Oct 2007) | 2 lines -Feature: user customisable faces. Patch by BigBB. ------------------------------------------------------------------------ r11268 | belugas | 2007-10-15 18:36:20 +0000 (Mon, 15 Oct 2007) | 1 line -Fix[FS#1336]: Call IsSlopeRefused whenever it is required. Looks like there was one spot missing. Thanks frosch ------------------------------------------------------------------------ r11267 | miham | 2007-10-15 17:58:42 +0000 (Mon, 15 Oct 2007) | 7 lines -Update: WebTranslator2 update to 2007-10-15 19:58:13 brazilian_portuguese - 1 fixed by fukumori (1) bulgarian - 12 fixed by thetitan (12) norwegian_bokmal - 118 fixed, 32 changed by jhsoby (150) swedish - 1 fixed by ChrillDeVille (1) ukrainian - 22 changed by mad (22) ------------------------------------------------------------------------ r11266 | belugas | 2007-10-15 00:06:59 +0000 (Mon, 15 Oct 2007) | 1 line -Documentation: Add a few comments. Parts of BigBB's work on shores ------------------------------------------------------------------------ r11265 | maedhros | 2007-10-14 21:20:12 +0000 (Sun, 14 Oct 2007) | 2 lines -Feature: Make more advanced rail types more expensive to build. ------------------------------------------------------------------------ r11264 | rubidium | 2007-10-14 20:24:42 +0000 (Sun, 14 Oct 2007) | 2 lines -Codechange: replace a lot of magic numbers with enums for the rail and road GUIs. Patch by skidd13. ------------------------------------------------------------------------ r11263 | rubidium | 2007-10-14 20:16:44 +0000 (Sun, 14 Oct 2007) | 2 lines -Codechange: Reduce code duplication between DrawBridgePillars and HasFoundation{NW|NE}. Patch by frosch. ------------------------------------------------------------------------ r11262 | rubidium | 2007-10-14 20:12:51 +0000 (Sun, 14 Oct 2007) | 2 lines -Fix [FS#1330]: do not check for vehicles that are not on the ground when removing owned land, furthermore do not check for shadows (of aircraft). ------------------------------------------------------------------------ r11261 | rubidium | 2007-10-14 19:57:15 +0000 (Sun, 14 Oct 2007) | 2 lines -Codechange: Draw selection sprites (HT_RECT, HT_POINT, HT_RAIL) on foundations as ChildSprite of the foundation, not as single ParentSprite. Patch by frosch. ------------------------------------------------------------------------ r11260 | rubidium | 2007-10-14 19:48:48 +0000 (Sun, 14 Oct 2007) | 2 lines -Codechange: replace a magic number by a less magic enumified constant. Patch by ammler. ------------------------------------------------------------------------ r11259 | rubidium | 2007-10-14 19:46:00 +0000 (Sun, 14 Oct 2007) | 2 lines -Fix [FS#1331]: the wrong song was played in the first intro game of a single OTTD session. ------------------------------------------------------------------------ r11258 | rubidium | 2007-10-14 19:13:38 +0000 (Sun, 14 Oct 2007) | 2 lines -Fix [FS#1325]: if a Load Amount callback returns 0, it means (according to TTDP's source code, not "the" specs) that it should take the "default" one. ------------------------------------------------------------------------ r11257 | glx | 2007-10-14 14:50:07 +0000 (Sun, 14 Oct 2007) | 1 line -Fix (r11145): wrong endian used when preparing text ref stack ------------------------------------------------------------------------ r11256 | belugas | 2007-10-14 00:26:24 +0000 (Sun, 14 Oct 2007) | 4 lines -Codechange: Make opening a new toolbar not overlapping its parent one, by locating it under the parent, and aligned with the left side of it. FS#1310, by BigBB ------------------------------------------------------------------------