------------------------------------------------------------------------ r113 | truelight | 2004-08-22 17:35:17 +0000 (Sun, 22 Aug 2004) | 1 line -Update: re-ordered Makefile (filenames are now in alphabetic order again) (Celestar) ------------------------------------------------------------------------ r112 | truelight | 2004-08-22 15:57:46 +0000 (Sun, 22 Aug 2004) | 1 line -Fix: converted all linebreaks to UNIX-linebreak (\n) (forgot one file) ------------------------------------------------------------------------ r111 | truelight | 2004-08-22 15:56:56 +0000 (Sun, 22 Aug 2004) | 1 line -Fix: converted all linebreaks to UNIX-linebreak (\n) ------------------------------------------------------------------------ r110 | orudge | 2004-08-22 15:31:23 +0000 (Sun, 22 Aug 2004) | 1 line Added modified English town name generator ------------------------------------------------------------------------ r109 | dominik | 2004-08-22 15:25:36 +0000 (Sun, 22 Aug 2004) | 1 line added/heavily modified patch by truesatan: cheat change date ------------------------------------------------------------------------ r108 | truelight | 2004-08-22 14:44:03 +0000 (Sun, 22 Aug 2004) | 1 line -Fix: anon-union problems on GCC2 compilers ------------------------------------------------------------------------ r107 | dominik | 2004-08-22 11:47:02 +0000 (Sun, 22 Aug 2004) | 1 line Small fix for compiling without networking ------------------------------------------------------------------------ r106 | dominik | 2004-08-22 10:23:37 +0000 (Sun, 22 Aug 2004) | 18 lines New network core (by sign_de) Features: * network core is dynamicly loaded when needed (-n isn't needed anymore) for easy switching between single and multiplayer. But commandline shortcuts are still enabled: -n = autodetect network server -n [ip] = connect to the server * udp now uses 2 different ports - you can run 1 server and serveral clients on one pc - the clients udp-socket gets unloaded when the network game starts - the servers udp-sockets remains online to allow the network gui to detect itself * new gameinfo structure this struct is available for every online/lan game * dynamic NetworkGameList ------------------------------------------------------------------------ r105 | dominik | 2004-08-22 00:53:39 +0000 (Sun, 22 Aug 2004) | 1 line Switch climate cheat gui enhancement ------------------------------------------------------------------------ r104 | dominik | 2004-08-21 23:56:01 +0000 (Sat, 21 Aug 2004) | 1 line Fix: wrong pathfinding when northern station tile is missing (blathijs) ------------------------------------------------------------------------ r103 | dominik | 2004-08-21 22:04:25 +0000 (Sat, 21 Aug 2004) | 1 line Fix: rare newspaper crash with too many messages [ 1009976 ] (thx to blathij)s ------------------------------------------------------------------------ r102 | orudge | 2004-08-21 16:55:04 +0000 (Sat, 21 Aug 2004) | 1 line Update to British English language file ------------------------------------------------------------------------ r101 | dominik | 2004-08-21 13:21:09 +0000 (Sat, 21 Aug 2004) | 1 line New cheat: switch climate ------------------------------------------------------------------------ r100 | dominik | 2004-08-21 10:54:47 +0000 (Sat, 21 Aug 2004) | 1 line Fix: [ 1012086 ] Drunk pilot (Celestar) ------------------------------------------------------------------------ r99 | dominik | 2004-08-21 09:57:02 +0000 (Sat, 21 Aug 2004) | 1 line Fix: [992726] No tunnel crash (Celestar) ------------------------------------------------------------------------ r98 | orudge | 2004-08-20 21:50:54 +0000 (Fri, 20 Aug 2004) | 1 line Updated MSVC6 project with new AI files ------------------------------------------------------------------------ r97 | truelight | 2004-08-20 17:28:49 +0000 (Fri, 20 Aug 2004) | 1 line -Fix: two non-AI players when loading a scenario ------------------------------------------------------------------------ r96 | truelight | 2004-08-20 17:04:10 +0000 (Fri, 20 Aug 2004) | 1 line -Fix: [AI] An industry can have no town, which caused crashes ------------------------------------------------------------------------ r95 | dominik | 2004-08-20 16:30:43 +0000 (Fri, 20 Aug 2004) | 1 line Another small news system fix ------------------------------------------------------------------------ r94 | truelight | 2004-08-20 16:17:13 +0000 (Fri, 20 Aug 2004) | 1 line -Fix: AI crash bug (blathijs) ------------------------------------------------------------------------ r93 | dominik | 2004-08-20 15:37:44 +0000 (Fri, 20 Aug 2004) | 1 line Fix: memory leak in news system (blathijs) ------------------------------------------------------------------------ r92 | dominik | 2004-08-20 15:30:32 +0000 (Fri, 20 Aug 2004) | 1 line Feature: invisible trees when in transparent mode (patch entry) ------------------------------------------------------------------------ r91 | dominik | 2004-08-20 14:25:11 +0000 (Fri, 20 Aug 2004) | 1 line Add: Spec file for linux RPM builds ------------------------------------------------------------------------ r90 | dominik | 2004-08-20 13:58:25 +0000 (Fri, 20 Aug 2004) | 1 line Fix: Some news system bugfixes ------------------------------------------------------------------------ r89 | miham | 2004-08-20 13:36:10 +0000 (Fri, 20 Aug 2004) | 1 line Langfile updates ------------------------------------------------------------------------ r88 | miham | 2004-08-20 13:26:48 +0000 (Fri, 20 Aug 2004) | 1 line Initial commit from translator system ------------------------------------------------------------------------ r87 | dominik | 2004-08-20 11:25:36 +0000 (Fri, 20 Aug 2004) | 1 line Fix: rare mousewheel scrolling with scrollbar crash ------------------------------------------------------------------------ r86 | truelight | 2004-08-20 10:02:47 +0000 (Fri, 20 Aug 2004) | 1 line -Add: new AI files added in VC-project (DarkVater) ------------------------------------------------------------------------ r85 | truelight | 2004-08-20 09:32:32 +0000 (Fri, 20 Aug 2004) | 3 lines -Add: initial commit of new AI (enable in Patch menu) -Add: generalised A* Algorithm -Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap) ------------------------------------------------------------------------ r84 | dominik | 2004-08-19 13:39:50 +0000 (Thu, 19 Aug 2004) | 1 line Improved news system code a little to avoid potential memory leaks ------------------------------------------------------------------------ r83 | darkvater | 2004-08-19 11:36:29 +0000 (Thu, 19 Aug 2004) | 1 line -VS(.NET) crashes if SpecialBuild in ttd.rc is "\0". Go figure :S ------------------------------------------------------------------------ r82 | darkvater | 2004-08-19 09:37:23 +0000 (Thu, 19 Aug 2004) | 2 lines -Fix ttd.rc issues on non VS compilers -Fix: network.c more robust (check for NULL pointer), if gethostbyname failes, try resolving IP address ------------------------------------------------------------------------ r81 | truelight | 2004-08-19 09:03:35 +0000 (Thu, 19 Aug 2004) | 1 line -Fix: news_gui.c contained a MSVC compile error ------------------------------------------------------------------------ r80 | dominik | 2004-08-18 23:38:53 +0000 (Wed, 18 Aug 2004) | 3 lines New internal news system (implemented with fifo queue) Message history works now ------------------------------------------------------------------------ r79 | darkvater | 2004-08-18 20:22:56 +0000 (Wed, 18 Aug 2004) | 1 line -Disable 'Submit Report' and 'Show Details' on OpenTTD error window on Windows. Currently of no use, since no devs have assembly knowledge ------------------------------------------------------------------------ r78 | darkvater | 2004-08-17 22:39:40 +0000 (Tue, 17 Aug 2004) | 1 line -Fix: [1010830] Landscape toolbar in scenario editor shown at wrong position ------------------------------------------------------------------------ r77 | truelight | 2004-08-17 16:20:04 +0000 (Tue, 17 Aug 2004) | 3 lines -Fix: [1010788] AI service interval bug (tnx truesatan) -Add: AI overrides service interval to 180 days -Fix: AI hanged when all vehicles were disabled in Patch menu ------------------------------------------------------------------------ r76 | darkvater | 2004-08-17 15:37:12 +0000 (Tue, 17 Aug 2004) | 1 line -Remove trailing spaces ------------------------------------------------------------------------ r75 | darkvater | 2004-08-17 15:31:04 +0000 (Tue, 17 Aug 2004) | 3 lines -Add proper crediting to graphics artists to about box. -Change DEBUG lvl for GRF warnings/errors to 2, lvl 1 is used for copyright notices -Fix show currect filename when debugging grf files ------------------------------------------------------------------------ r74 | truelight | 2004-08-17 09:29:26 +0000 (Tue, 17 Aug 2004) | 1 line -Fix: [1009631] Wrong multihead selling (Bodewes) ------------------------------------------------------------------------ r73 | darkvater | 2004-08-17 09:23:25 +0000 (Tue, 17 Aug 2004) | 1 line -Fix: Wrong building of road-slopes for a future AI/Town ------------------------------------------------------------------------ r72 | truelight | 2004-08-17 08:40:09 +0000 (Tue, 17 Aug 2004) | 1 line -Add: build_date of station (viewable with Query tool) ------------------------------------------------------------------------ r71 | darkvater | 2004-08-16 22:35:17 +0000 (Mon, 16 Aug 2004) | 2 lines -Cheat: [976127] no extra frequent jet crash on small airports (truesatan) -Changed some debug messages in aircraft code to DEBUG(misc, 1) ------------------------------------------------------------------------ r70 | darkvater | 2004-08-16 22:15:44 +0000 (Mon, 16 Aug 2004) | 2 lines -Fix: typo in english.txt -Add some debug messages for misc=1 ------------------------------------------------------------------------ r69 | darkvater | 2004-08-16 21:02:06 +0000 (Mon, 16 Aug 2004) | 2 lines -Feature: align toolbar left/center/right patch (TrueLight) -Feature: added callback feature to patches options ------------------------------------------------------------------------ r68 | darkvater | 2004-08-16 18:46:54 +0000 (Mon, 16 Aug 2004) | 2 lines -Fix: [1009621] build in pause is now a cheat instead of a patch (truesatan) -Fix: Placing/editing signs signs is possible in paused mode ------------------------------------------------------------------------ r67 | darkvater | 2004-08-16 15:13:46 +0000 (Mon, 16 Aug 2004) | 2 lines -Forget to change debug message for grfspecial.c -Added compile flag NO_DEBUG_MESSAGES which will strip executeable of all DEBUG(..,..)'s ------------------------------------------------------------------------ r66 | darkvater | 2004-08-16 14:48:35 +0000 (Mon, 16 Aug 2004) | 2 lines -Fix Station list updated on station deletion/station rename -Changed debug messages to comply with DEBUG(name, level) heuristics ------------------------------------------------------------------------ r65 | darkvater | 2004-08-16 13:54:37 +0000 (Mon, 16 Aug 2004) | 1 line -Fix [1009567] problem with transferred cargo crashes game. Invalid st->xy on deleted station. ------------------------------------------------------------------------ r64 | dominik | 2004-08-16 13:31:18 +0000 (Mon, 16 Aug 2004) | 1 line Fix: Road vehicles don't get stuck any more (Truelight + Celestar ------------------------------------------------------------------------ r63 | dominik | 2004-08-16 13:09:52 +0000 (Mon, 16 Aug 2004) | 1 line Fix: [ 1009385 ] Too many save games prevented loading ------------------------------------------------------------------------ r62 | orudge | 2004-08-15 22:17:46 +0000 (Sun, 15 Aug 2004) | 2 lines - Added "None" as option for number of industries in difficulty settings - Updated French translation (by testman57) ------------------------------------------------------------------------ r61 | orudge | 2004-08-15 21:13:15 +0000 (Sun, 15 Aug 2004) | 1 line Fixed warning in sdl.c ------------------------------------------------------------------------ r60 | darkvater | 2004-08-15 21:10:08 +0000 (Sun, 15 Aug 2004) | 2 lines -Fix: signal_density is given as a parameter to autosignal. This means all players can define it for themselves. -Fix a few warnings ------------------------------------------------------------------------ r59 | darkvater | 2004-08-15 20:23:42 +0000 (Sun, 15 Aug 2004) | 1 line -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater) ------------------------------------------------------------------------