public class WorldEvent extends Event
| Modifier and Type | Class and Description |
|---|---|
static class |
WorldEvent.Load |
static class |
WorldEvent.PotentialSpawns
Called by WorldServer to gather a list of all possible entities that can spawn at the specified location.
|
static class |
WorldEvent.Save |
static class |
WorldEvent.Unload |
Event.HasResult, Event.Result| Constructor and Description |
|---|
WorldEvent(World world) |
getListenerList, getResult, hasResult, isCancelable, isCanceled, setCanceled, setResult, setup