public abstract class EntityHanging extends Entity
Entity.EnumEntitySize| Modifier and Type | Field and Description |
|---|---|
int |
field_146062_d |
int |
field_146063_b |
int |
field_146064_c |
int |
hangingDirection |
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntityHanging(World par1World) |
EntityHanging(World par1World,
int par2,
int par3,
int par4,
int par5) |
| Modifier and Type | Method and Description |
|---|---|
void |
addVelocity(double par1,
double par3,
double par5) |
boolean |
attackEntityFrom(DamageSource par1DamageSource,
float par2) |
boolean |
canBeCollidedWith() |
protected void |
entityInit() |
void |
func_145781_i(int p_145781_1_) |
abstract int |
getHeightPixels() |
abstract int |
getWidthPixels() |
boolean |
hitByEntity(Entity par1Entity) |
void |
moveEntity(double par1,
double par3,
double par5) |
abstract void |
onBroken(Entity var1) |
void |
onUpdate() |
boolean |
onValidSurface() |
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound) |
void |
setDirection(int par1) |
protected boolean |
shouldSetPosAfterLoading() |
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound) |
addEntityCrashInfo, addToPlayerScore, applyEntityCollision, canAttackWithItem, canBePushed, canRenderOnFire, canRiderInteract, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, fall, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getCommandSenderName, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getEyeHeight, getFlag, getLastActiveItems, getLookVec, getMaxInPortalTime, getMaxSafePointTries, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getRotationYawHead, getShadowSize, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, interactFirst, isBurning, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, kill, mountEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setBeenAttacked, setCurrentItemOrArmor, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotation, setRotationYawHead, setSize, setSneaking, setSprinting, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, toString, travelToDimension, updateFallState, updateRidden, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic int hangingDirection
public int field_146063_b
public int field_146064_c
public int field_146062_d
public EntityHanging(World par1World)
public EntityHanging(World par1World, int par2, int par3, int par4, int par5)
protected void entityInit()
entityInit in class Entitypublic void setDirection(int par1)
public boolean onValidSurface()
public boolean canBeCollidedWith()
canBeCollidedWith in class Entitypublic boolean hitByEntity(Entity par1Entity)
hitByEntity in class Entitypublic void func_145781_i(int p_145781_1_)
func_145781_i in class Entitypublic boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
attackEntityFrom in class Entitypublic void moveEntity(double par1,
double par3,
double par5)
moveEntity in class Entitypublic void addVelocity(double par1,
double par3,
double par5)
addVelocity in class Entitypublic void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT in class Entitypublic void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT in class Entitypublic abstract int getWidthPixels()
public abstract int getHeightPixels()
public abstract void onBroken(Entity var1)
protected boolean shouldSetPosAfterLoading()
shouldSetPosAfterLoading in class Entity