public class RenderCreeper extends RenderLiving
mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderPassModelfield_147909_c, renderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderCreeper() |
| Modifier and Type | Method and Description |
|---|---|
protected int |
getColorMultiplier(EntityCreeper par1EntityCreeper,
float par2,
float par3) |
protected int |
getColorMultiplier(EntityLivingBase par1EntityLivingBase,
float par2,
float par3) |
protected ResourceLocation |
getEntityTexture(Entity par1Entity) |
protected ResourceLocation |
getEntityTexture(EntityCreeper par1EntityCreeper) |
protected int |
inheritRenderPass(EntityCreeper par1EntityCreeper,
int par2,
float par3) |
protected int |
inheritRenderPass(EntityLivingBase par1EntityLivingBase,
int par2,
float par3) |
protected void |
preRenderCallback(EntityCreeper par1EntityCreeper,
float par2) |
protected void |
preRenderCallback(EntityLivingBase par1EntityLivingBase,
float par2) |
protected int |
shouldRenderPass(EntityCreeper par1EntityCreeper,
int par2,
float par3) |
protected int |
shouldRenderPass(EntityLivingBase par1EntityLivingBase,
int par2,
float par3) |
doRender, doRender, doRender, func_110813_b, func_110813_b, func_110827_bfunc_82408_c, func_96449_a, getDeathMaxRotation, handleRotationFloat, passSpecialRender, renderArrowsStuckInEntity, renderEquippedItems, renderLivingAt, renderModel, renderSwingProgress, rotateCorpse, setRenderPassModelbindEntityTexture, bindTexture, doRenderShadowAndFire, func_147906_a, getFontRendererFromRenderManager, isStaticEntity, renderAABB, renderOffsetAABB, setRenderManager, updateIconsprotected void preRenderCallback(EntityCreeper par1EntityCreeper, float par2)
protected int getColorMultiplier(EntityCreeper par1EntityCreeper, float par2, float par3)
protected int shouldRenderPass(EntityCreeper par1EntityCreeper, int par2, float par3)
protected int inheritRenderPass(EntityCreeper par1EntityCreeper, int par2, float par3)
protected ResourceLocation getEntityTexture(EntityCreeper par1EntityCreeper)
protected void preRenderCallback(EntityLivingBase par1EntityLivingBase, float par2)
preRenderCallback in class RendererLivingEntityprotected int getColorMultiplier(EntityLivingBase par1EntityLivingBase, float par2, float par3)
getColorMultiplier in class RendererLivingEntityprotected int shouldRenderPass(EntityLivingBase par1EntityLivingBase, int par2, float par3)
shouldRenderPass in class RendererLivingEntityprotected int inheritRenderPass(EntityLivingBase par1EntityLivingBase, int par2, float par3)
inheritRenderPass in class RendererLivingEntityprotected ResourceLocation getEntityTexture(Entity par1Entity)
getEntityTexture in class Render