public class MaterialLiquid extends Material
air, anvil, cactus, cake, carpet, circuits, clay, cloth, coral, craftedSnow, dragonEgg, fire, glass, gourd, grass, ground, ice, iron, lava, leaves, packedIce, piston, plants, portal, redstoneLight, rock, sand, snow, sponge, tnt, vine, water, web, wood| Constructor and Description |
|---|
MaterialLiquid(MapColor par1MapColor) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
blocksMovement() |
boolean |
isLiquid() |
boolean |
isSolid() |
getCanBlockGrass, getCanBurn, getMaterialMapColor, getMaterialMobility, isAdventureModeExempt, isOpaque, isReplaceable, isToolNotRequired, setAdventureModeExempt, setBurning, setImmovableMobility, setNoPushMobility, setReplaceable, setRequiresToolpublic MaterialLiquid(MapColor par1MapColor)