public class RenderSkeleton extends RenderBiped
bipedArmorFilenamePrefix, field_77070_b, field_82423_g, field_82425_h, modelBipedMainmainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderPassModelfield_147909_c, renderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderSkeleton() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
func_82422_c() |
protected ResourceLocation |
getEntityTexture(Entity par1Entity) |
protected ResourceLocation |
getEntityTexture(EntityLiving par1EntityLiving) |
protected ResourceLocation |
getEntityTexture(EntitySkeleton par1EntitySkeleton) |
protected void |
preRenderCallback(EntityLivingBase par1EntityLivingBase,
float par2) |
protected void |
preRenderCallback(EntitySkeleton par1EntitySkeleton,
float par2) |
doRender, doRender, doRender, func_110857_a, func_110858_a, func_82408_c, func_82408_c, func_82420_a, func_82421_b, getArmorResource, renderEquippedItems, renderEquippedItems, shouldRenderPass, shouldRenderPassfunc_110813_b, func_110813_b, func_110827_bfunc_96449_a, getColorMultiplier, getDeathMaxRotation, handleRotationFloat, inheritRenderPass, passSpecialRender, renderArrowsStuckInEntity, renderLivingAt, renderModel, renderSwingProgress, rotateCorpse, setRenderPassModelbindEntityTexture, bindTexture, doRenderShadowAndFire, func_147906_a, getFontRendererFromRenderManager, isStaticEntity, renderAABB, renderOffsetAABB, setRenderManager, updateIconsprotected void preRenderCallback(EntitySkeleton par1EntitySkeleton, float par2)
protected void func_82422_c()
func_82422_c in class RenderBipedprotected ResourceLocation getEntityTexture(EntitySkeleton par1EntitySkeleton)
protected ResourceLocation getEntityTexture(EntityLiving par1EntityLiving)
getEntityTexture in class RenderBipedprotected void preRenderCallback(EntityLivingBase par1EntityLivingBase, float par2)
preRenderCallback in class RendererLivingEntityprotected ResourceLocation getEntityTexture(Entity par1Entity)
getEntityTexture in class RenderBiped