public abstract class BlockFluidBase extends Block implements IFluidBlock
Block.SoundType| Modifier and Type | Field and Description |
|---|---|
protected static java.util.Map<Block,java.lang.Boolean> |
defaultDisplacements |
protected int |
density |
protected int |
densityDir |
protected java.util.Map<Block,java.lang.Boolean> |
displacements |
protected java.lang.String |
fluidName |
protected int |
maxScaledLight |
protected int |
quantaPerBlock |
protected float |
quantaPerBlockFloat |
protected int |
renderPass |
protected int |
temperature |
protected int |
tickRate |
blockConstructorCalled, blockHardness, blockIcon, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, canBlockGrass, capturedDrops, captureDrops, enableStats, harvesters, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, opaque, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, textureName, useNeighborBrightness| Constructor and Description |
|---|
BlockFluidBase(Fluid fluid,
Material material) |
| Modifier and Type | Method and Description |
|---|---|
abstract boolean |
canCollideCheck(int meta,
boolean fullHit) |
boolean |
canDisplace(IBlockAccess world,
int x,
int y,
int z)
Returns true if the block at (x, y, z) is displaceable.
|
boolean |
displaceIfPossible(World world,
int x,
int y,
int z)
Attempt to displace the block at (x, y, z), return true if it was displaced.
|
boolean |
func_149698_L() |
boolean |
getBlocksMovement(IBlockAccess world,
int x,
int y,
int z) |
AxisAlignedBB |
getCollisionBoundingBoxFromPool(World world,
int x,
int y,
int z) |
static int |
getDensity(IBlockAccess world,
int x,
int y,
int z) |
float |
getFilledPercentage(World world,
int x,
int y,
int z)
Returns the amount of a single block is filled.
|
static double |
getFlowDirection(IBlockAccess world,
int x,
int y,
int z) |
Vec3 |
getFlowVector(IBlockAccess world,
int x,
int y,
int z) |
Fluid |
getFluid()
Returns the Fluid associated with this Block.
|
Item |
getItemDropped(int par1,
java.util.Random par2Random,
int par3) |
int |
getLightValue(IBlockAccess world,
int x,
int y,
int z)
Get a light value for the block at the specified coordinates, normal ranges are between 0 and 15
|
abstract int |
getMaxRenderHeightMeta() |
int |
getMixedBrightnessForBlock(IBlockAccess world,
int x,
int y,
int z) |
float |
getQuantaPercentage(IBlockAccess world,
int x,
int y,
int z) |
abstract int |
getQuantaValue(IBlockAccess world,
int x,
int y,
int z) |
int |
getQuantaValueAbove(IBlockAccess world,
int x,
int y,
int z,
int aboveThis) |
int |
getQuantaValueBelow(IBlockAccess world,
int x,
int y,
int z,
int belowThis) |
int |
getRenderBlockPass() |
int |
getRenderType() |
static int |
getTemperature(IBlockAccess world,
int x,
int y,
int z) |
boolean |
isOpaqueCube() |
void |
onBlockAdded(World world,
int x,
int y,
int z) |
void |
onNeighborBlockChange(World world,
int x,
int y,
int z,
Block block) |
int |
quantityDropped(java.util.Random par1Random) |
boolean |
renderAsNormalBlock() |
BlockFluidBase |
setDensity(int density) |
BlockFluidBase |
setMaxScaledLight(int maxScaledLight) |
BlockFluidBase |
setQuantaPerBlock(int quantaPerBlock) |
BlockFluidBase |
setRenderPass(int renderPass) |
BlockFluidBase |
setTemperature(int temperature) |
BlockFluidBase |
setTickRate(int tickRate) |
boolean |
shouldSideBeRendered(IBlockAccess world,
int x,
int y,
int z,
int side) |
int |
tickRate(World world) |
void |
velocityToAddToEntity(World world,
int x,
int y,
int z,
Entity entity,
Vec3 vec) |
addCollisionBoxesToList, addDestroyEffects, addHitEffects, beginLeavesDecay, breakBlock, canBeReplacedByLeaves, canBlockStay, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInPass, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, captureDrops, collisionRayTrace, colorMultiplier, createStackedBlock, createTileEntity, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_149730_j, func_149735_b, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockTextureFromSide, getCanBlockGrass, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIcon, getIcon, getIdFromBlock, getItem, getItemIconName, getLightOpacity, getLightOpacity, getLightValue, getLocalizedName, getMapColor, getMaterial, getMobilityFlag, getPickBlock, getPlayerRelativeBlockHardness, getRenderColor, getSelectedBoundingBoxFromPool, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, harvestBlock, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEqualTo, isFertile, isFireSource, isFlammable, isFlowerPot, isFoliage, isLadder, isLeaves, isNormalCube, isNormalCube, isProvidingStrongPower, isProvidingWeakPower, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isWood, onBlockActivated, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockExploded, onBlockHarvested, onBlockPlaced, onBlockPlacedBy, onBlockPreDestroy, onEntityCollidedWithBlock, onEntityWalking, onFallenUpon, onNeighborChange, onPlantGrow, onPostBlockPlaced, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, recolourBlock, registerBlockIcons, registerBlocks, removedByPlayer, rotateBlock, setBedOccupied, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockName, setBlockTextureName, setBlockUnbreakable, setCreativeTab, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, shouldCheckWeakPower, updateTickclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcanDrain, drainprotected static final java.util.Map<Block,java.lang.Boolean> defaultDisplacements
protected java.util.Map<Block,java.lang.Boolean> displacements
protected int quantaPerBlock
protected float quantaPerBlockFloat
protected int density
protected int densityDir
protected int temperature
protected int tickRate
protected int renderPass
protected int maxScaledLight
protected final java.lang.String fluidName
public BlockFluidBase setQuantaPerBlock(int quantaPerBlock)
public BlockFluidBase setDensity(int density)
public BlockFluidBase setTemperature(int temperature)
public BlockFluidBase setTickRate(int tickRate)
public BlockFluidBase setRenderPass(int renderPass)
public BlockFluidBase setMaxScaledLight(int maxScaledLight)
public boolean canDisplace(IBlockAccess world, int x, int y, int z)
public boolean displaceIfPossible(World world, int x, int y, int z)
public abstract int getQuantaValue(IBlockAccess world, int x, int y, int z)
public abstract boolean canCollideCheck(int meta,
boolean fullHit)
canCollideCheck in class Blockpublic abstract int getMaxRenderHeightMeta()
public void onBlockAdded(World world, int x, int y, int z)
onBlockAdded in class Blockpublic void onNeighborBlockChange(World world, int x, int y, int z, Block block)
onNeighborBlockChange in class Blockpublic boolean func_149698_L()
func_149698_L in class Blockpublic boolean getBlocksMovement(IBlockAccess world, int x, int y, int z)
getBlocksMovement in class Blockpublic AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z)
getCollisionBoundingBoxFromPool in class Blockpublic Item getItemDropped(int par1, java.util.Random par2Random, int par3)
getItemDropped in class Blockpublic int quantityDropped(java.util.Random par1Random)
quantityDropped in class Blockpublic void velocityToAddToEntity(World world, int x, int y, int z, Entity entity, Vec3 vec)
velocityToAddToEntity in class Blockpublic int getLightValue(IBlockAccess world, int x, int y, int z)
BlockgetLightValue in class Blockworld - The current worldx - X Positiony - Y positionz - Z positionpublic int getRenderType()
getRenderType in class Blockpublic boolean isOpaqueCube()
isOpaqueCube in class Blockpublic boolean renderAsNormalBlock()
renderAsNormalBlock in class Blockpublic int getMixedBrightnessForBlock(IBlockAccess world, int x, int y, int z)
getMixedBrightnessForBlock in class Blockpublic int getRenderBlockPass()
getRenderBlockPass in class Blockpublic boolean shouldSideBeRendered(IBlockAccess world, int x, int y, int z, int side)
shouldSideBeRendered in class Blockpublic static final int getDensity(IBlockAccess world, int x, int y, int z)
public static final int getTemperature(IBlockAccess world, int x, int y, int z)
public static double getFlowDirection(IBlockAccess world, int x, int y, int z)
public final int getQuantaValueBelow(IBlockAccess world, int x, int y, int z, int belowThis)
public final int getQuantaValueAbove(IBlockAccess world, int x, int y, int z, int aboveThis)
public final float getQuantaPercentage(IBlockAccess world, int x, int y, int z)
public Vec3 getFlowVector(IBlockAccess world, int x, int y, int z)
public Fluid getFluid()
IFluidBlockgetFluid in interface IFluidBlockpublic float getFilledPercentage(World world, int x, int y, int z)
IFluidBlockgetFilledPercentage in interface IFluidBlock