public class EntityPigZombie extends EntityZombie
Entity.EnumEntitySizefield_110186_bpentityToAttack, field_110179_h, field_110181_i, fleeingTick, hasAttackeddefaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasksarrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySizemobSelector| Constructor and Description |
|---|
EntityPigZombie(World par1World) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
addRandomArmor() |
protected void |
applyEntityAttributes() |
boolean |
attackEntityFrom(DamageSource par1DamageSource,
float par2) |
protected void |
dropFewItems(boolean par1,
int par2) |
protected void |
dropRareDrop(int par1) |
protected Entity |
findPlayerToAttack() |
boolean |
getCanSpawnHere() |
protected java.lang.String |
getDeathSound() |
protected java.lang.String |
getHurtSound() |
protected java.lang.String |
getLivingSound() |
boolean |
interact(EntityPlayer par1EntityPlayer) |
protected boolean |
isAIEnabled() |
IEntityLivingData |
onSpawnWithEgg(IEntityLivingData par1EntityLivingData) |
void |
onUpdate() |
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound) |
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound) |
attackEntityAsMob, canDespawn, convertToVillager, entityInit, func_145780_a, func_146069_a, func_146070_a, func_146071_k, func_146072_bX, getConversionTimeBoost, getCreatureAttribute, getDropItem, getExperiencePoints, getTotalArmorValue, handleHealthUpdate, isChild, isConverting, isVillager, onKillEntity, onLivingUpdate, setChild, setSize, setVillager, startConversionattackEntity, func_146066_aG, func_146067_o, getBlockPathWeight, getSplashSound, getSwimSound, isValidLightLeveldetachHome, func_110174_bM, func_142017_o, getEntityToAttack, getHomePosition, hasHome, hasPath, isMovementCeased, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, setHomeArea, setPathToEntity, setTarget, updateEntityActionState, updateLeashedState, updateWanderPathallowLeashing, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, eatGrassBonus, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCommandSenderName, getCustomNameTag, getEntitySenses, getEquipmentInSlot, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, hasCustomNameTag, interactFirst, isNoDespawnRequired, onEntityUpdate, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle, updateAITasksaddPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, fall, func_110142_aN, func_142015_aE, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getEntityAttribute, getEyeHeight, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTeam, heal, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffects, updateRiddenaddEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getFlag, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getTeleportDirection, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic EntityPigZombie(World par1World)
protected void applyEntityAttributes()
applyEntityAttributes in class EntityZombieprotected boolean isAIEnabled()
isAIEnabled in class EntityZombiepublic void onUpdate()
onUpdate in class EntityZombiepublic boolean getCanSpawnHere()
getCanSpawnHere in class EntityMobpublic void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT in class EntityZombiepublic void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT in class EntityZombieprotected Entity findPlayerToAttack()
findPlayerToAttack in class EntityMobpublic boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
attackEntityFrom in class EntityZombieprotected java.lang.String getLivingSound()
getLivingSound in class EntityZombieprotected java.lang.String getHurtSound()
getHurtSound in class EntityZombieprotected java.lang.String getDeathSound()
getDeathSound in class EntityZombieprotected void dropFewItems(boolean par1,
int par2)
dropFewItems in class EntityLivingpublic boolean interact(EntityPlayer par1EntityPlayer)
interact in class EntityZombieprotected void dropRareDrop(int par1)
dropRareDrop in class EntityZombieprotected void addRandomArmor()
addRandomArmor in class EntityZombiepublic IEntityLivingData onSpawnWithEgg(IEntityLivingData par1EntityLivingData)
onSpawnWithEgg in class EntityZombie