public abstract static class StructureVillagePieces.Road extends StructureVillagePieces.Village
StructureComponent.BlockSelectorfield_143015_kboundingBox, componentType, coordBaseMode| Modifier | Constructor and Description |
|---|---|
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StructureVillagePieces.Road() |
protected |
StructureVillagePieces.Road(StructureVillagePieces.Start par1ComponentVillageStartPiece,
int par2) |
canVillageGoDeeper, fillWithBlocks, func_143011_b, func_143012_a, func_151554_b, func_151557_c, func_151558_b, getAverageGroundLevel, getNextComponentNN, getNextComponentPP, getVillagerType, placeBlockAtCurrentPosition, spawnVillagersaddComponentParts, buildComponent, clearCurrentPositionBlocksUpwards, fillWithAir, fillWithMetadataBlocks, fillWithRandomizedBlocks, findIntersecting, func_143009_a, func_143010_b, func_151547_a, func_151552_a, func_151553_a, generateStructureChestContents, generateStructureDispenserContents, getBlockAtCurrentPosition, getBoundingBox, getComponentType, getMetadataWithOffset, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, placeDoorAtCurrentPosition, randomlyFillWithBlockspublic StructureVillagePieces.Road()
protected StructureVillagePieces.Road(StructureVillagePieces.Start par1ComponentVillageStartPiece, int par2)