public class RenderSpider extends RenderLiving
mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderPassModelfield_147909_c, renderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderSpider() |
| Modifier and Type | Method and Description |
|---|---|
protected float |
getDeathMaxRotation(EntityLivingBase par1EntityLivingBase) |
protected float |
getDeathMaxRotation(EntitySpider par1EntitySpider) |
protected ResourceLocation |
getEntityTexture(Entity par1Entity) |
protected ResourceLocation |
getEntityTexture(EntitySpider par1EntitySpider) |
protected int |
shouldRenderPass(EntityLivingBase par1EntityLivingBase,
int par2,
float par3) |
protected int |
shouldRenderPass(EntitySpider par1EntitySpider,
int par2,
float par3) |
doRender, doRender, doRender, func_110813_b, func_110813_b, func_110827_bfunc_82408_c, func_96449_a, getColorMultiplier, handleRotationFloat, inheritRenderPass, passSpecialRender, preRenderCallback, renderArrowsStuckInEntity, renderEquippedItems, renderLivingAt, renderModel, renderSwingProgress, rotateCorpse, setRenderPassModelbindEntityTexture, bindTexture, doRenderShadowAndFire, func_147906_a, getFontRendererFromRenderManager, isStaticEntity, renderAABB, renderOffsetAABB, setRenderManager, updateIconsprotected float getDeathMaxRotation(EntitySpider par1EntitySpider)
protected int shouldRenderPass(EntitySpider par1EntitySpider, int par2, float par3)
protected ResourceLocation getEntityTexture(EntitySpider par1EntitySpider)
protected float getDeathMaxRotation(EntityLivingBase par1EntityLivingBase)
getDeathMaxRotation in class RendererLivingEntityprotected int shouldRenderPass(EntityLivingBase par1EntityLivingBase, int par2, float par3)
shouldRenderPass in class RendererLivingEntityprotected ResourceLocation getEntityTexture(Entity par1Entity)
getEntityTexture in class Render